Hidden Object Scene Design Services

Our Hidden Object Scene Design Services are built to deliver detailed, engaging, and gameplay-ready environments tailored for mobile and casual games. Each scene is thoughtfully crafted to guide player attention, maintain balance between clutter and clarity, and ensure a smooth search experience. We create rich visual worlds that fit perfectly into your game’s narrative and art direction, from cozy interiors and magical forests to haunted mansions and historical settings.

What makes us the right partner? We produce over 30 high-quality hidden object scenes every month, thanks to our specialized team and streamlined production pipeline. Our artists handle the full process: from initial layout and sketching to final color, polish, and item layering. We provide clean, organized files with all necessary hidden object passes, ensuring easy integration into your game engine. With strong visual consistency, technical precision, and fast turnaround, we’re a trusted studio for scalable hidden object art production.

  • B&W Draft

    We begin each hidden object scene with a detailed black-and-white draft that defines layout, composition, depth, and perspective. This phase helps align visual structure, storytelling flow, and gameplay clarity before moving to color.

  • Color Concept

    The color concept phase defines the mood, palette, and lighting direction of the scene. We explore saturation, contrast, and theme-appropriate color schemes to ensure strong visual storytelling.

  • 3D Modeling

    We use 3D for complex scenes to ensure accurate perspective, depth, and scale before painting begins. This helps maintain spatial coherence and speeds up the base rendering of architectural or interior-heavy environments.

  • Hidden Object Layout

    At this stage, we strategically place hidden objects within the scene to balance challenge and visual harmony. Items are integrated into the environment in a natural yet clever way, supporting both aesthetic readability.

  • Final Background Polish

    In the final background polish stage, we refine lighting, shading, texture quality, and visual depth. This step enhances atmosphere and brings clarity and richness to the scene without compromising hidden object integration.

  • Final Object Polish

    We refine each hidden object, improving readability, lighting, and integration with the background. Our artists polish outlines, texture detail, and visual blending to ensure objects are crisp yet naturally embedded in the scene.

Looking for a Reliable
Hidden Objects Scene Creators?

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About Us

We are a 2D art outsourcing studio focused on delivering high-quality visuals for mobile casual games. With over 20 years of experience in the industry, our in-house team of 200+ 2D artists, producers, and art leads creates charming, polished, and highly engaging assets tailored to the needs of casual game developers and publishers. We specialize in stylized characters, UI/UX, icons, game elements, and promotional materials that resonate with broad audiences and meet platform-specific requirements. Our production pipeline is built for flexibility and speed, allowing us to easily scale and integrate with your tools, processes, and creative direction. Each asset goes through a two-step internal quality check to ensure visual consistency, clarity, and technical readiness. Whether you need full-cycle 2D production or support with specific tasks, we provide solutions designed to boost visual appeal, improve player retention, and accelerate delivery — all with smooth, reliable communication throughout the process.

Our benefits

  • Focused on Stories and Quality

    We create visually rich scenes with narrative depth, ensuring every detail supports both gameplay and storytelling quality.

  • Fast & Flexible Production

    Our scalable pipeline adapts to your scope and deadlines without compromising quality or consistency.

  • Proven Team, Proven Process

    200+ in-house artists and a two-step QA system ensure every asset is polished, on style, and ready to ship.

Mobile Game Art Services: 2 Ways Of Production

We offer flexible collaboration models to fit your project structure, timeline, and internal capacity. Whether you prefer a fully managed solution or need dedicated specialists to join your team — we’ve got you covered.

Outsource Model

Ideal for short-term, mid-term, or occasional tasks where you need high-quality results without managing production in-house. We handle the entire process, from kickoff to delivery including planning, execution, QA, and communication.
This model is calculated based on hourly rates and works best when you want to delegate scope with full confidence in deadlines and quality. You focus on the bigger picture — we take care of the execution.

Outstaff Model 

A flexible team extension model where our artists work under your direction, directly integrated into your production pipeline.
Optionally, the entire team can remain under our internal management while still working exclusively on your project, giving you more output control with less operational load.
Perfect for long-term tasks, fast scaling, and projects requiring constant communication and alignment with your internal team.

Looking for a Reliable Hidden Objects Scene Creators?

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Contacts

Contact Information

Please use contact information below. If you want to send us a message, please use our contact form to the right and we will respond promptly.

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