What specialist are we looking for:
- working experience in a similar position for more than a year;
- a relevant portfolio containing a diversity of Mobile Casual style works;
- proficiency with ZBrush, Substance Painter, 3d Max\Maya\Blender, Marmoset ( for preview/render);
The responsibilities will include:
- creating game-ready characters for animation and rendering;
- rendering of scenes or specific objects.
Would be an advantage:
- proficiency with Marvelous Designer, 3d Coat, exporting models and setting up materials in Unity/Unreal, basic rigs/skin skills;
- good anatomy knowledge;
- skills in ZBrush, sculpting;
- understanding of topology, including animation;
- ability to create quality unwrapping;
- texturing, including hand-paint elements.
We offer:
- remote work from anywhere in the world;
- working hours from 10 am to 7 pm (8 hours + lunch hour) GMT+2;
- paid leave and sick leave;
- professional development;
- opportunity to propose and implement your decisions and ideas;
- timely wage payment and the revision prospect.
Candidates will be considered only with a relevant portfolio and upon completing a test task.